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Peak Removal Filter to clean up noisy animation data:Ī new animation filter, the Peak Removal Filter, has been added to the Graph Editor Curves menu.This version of Bifrost continues to improve terminals by enabling selective evaluation, which allows you to wait till render time to perform your heavy computations. * Bifrost 2.2.1.0 plug-in: Bifrost 2.2.1.0 includes new features to enhance your simulation workflows, such as the ability to resume a simulation from a cached frame on disk, to spawn new particles in a simulation, and to refine a low-resolution Aero simulation. Python 2 is no longer available for Maya on macOS. Note: Maya for macOS can only be started in Python 3 mode.
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On Windows and Linux, Maya can still be started in Python 2 mode by following the instructions in the updated Python in Maya section. * Python 3: Python 3 is available on all platforms. You can use Component Tag expressions to define deformer memberships dynamically. Component Tag nodes are automatically created with a subset of components selected whenever you create a deformer. Using Component Tags replaces the groupID node previously needed to transform vertices, as well as cleans up the Node Editor by eliminating Tweak nodes. * Component Tags for deformers: Component Tags let you create node-independent named groups to deform geometry, letting you modify tag membership on the fly. Unlike a Motion Trail, which represents keys around your animated model, an Animation Ghost shows you the object rather than a trail, allowing you to make better decisions about the animation. Now, the new Ghosting Editor gives you an interface where you can easily modify Ghost attributes one by one, or as a group. Previously in Maya, when you had multiple meshes selected and you wanted to change the way ghosts appeared in the scene, you had to edit each meshes’ individual attributes in the Attribute Editor there was no way you could apply sweeping changes to all ghosts in the scene. * Animation Ghosting: The Ghosting Editor lets you create images that echo the animation, letting you visualize the movement and position of animated objects over time. The pre-built Maya USD open source plug-in is available on Windows, Mac, and Linux. * USD Plug-in for Maya: Universal Scene Description (USD) support in Maya lets artists work seamlessly with USD in conjunction with Maya workflows.
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